Bloodrayne 2 2003/2004

Mansion and Hanger Scene
When I was first hired at Terminal Reality in 2003, I was supposed to start working on a game called Demonik. They pulled me onto the Bloodrayne 2 game because the deadline was coming soon. The only thing I didn't do were the particle effects.
Shroud Tower
I had to "fake" an entire city under The Shroud Tower back in the day!
Shroud Tower 2
Shroud Tower roof
Hanger and Mansions (alternate view)
Mansion (close up)
Hanger and Mansion (another view)
Shroud Tower (alt view)
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